Saturday 05 September 2026
Hokuto no Ken 2 : Seikimatsu Kyūseishu Densetsu

Details

Original title
北斗の拳2 世紀末救世主伝説
Genre
Action / Beat'em all
Publisher
Toei Animation
Developer
Shouei System
Release date
April 17, 1987
Platforms
Famicom
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Hokuto no Ken 2 : Seikimatsu Kyūseishu Densetsu (北斗の拳2 世紀末救世主伝説)

Synopsis A direct sequel to the 1986 Famicom game, this second installment adapts the arcs following the death of Raoh, up to the fight against Falco, primarily following the storyline of the second TV series. Kenshiro traverses seven stages, eliminating enemies before facing the boss of each one.

Gameplay

The core concept remains that of the first Famicom game, with scrolling action where Kenshiro punches through waves of enemies until reaching the boss of each stage. This time the scrolling moves to the right, resulting in improved readability. The power-up system has been expanded: in addition to “abeshi,” there are now “hidedebu,” another onomatopoeia from the manga. Players must first collect “abeshi” until reaching four stars, then collect “hidedebu.” A mode also allows players to fight the bosses directly, from Bask to Solia. As in the previous game, certain doors can only be opened with a specific button combination, a point that often stumped players.

Of note

Still developed by Shouei System and published by Toei Animation, this second installment is often described as a minor evolution of the first, with improved graphics but a very similar structure. It introduces a few characters unique to the game or drawn from the anime, including the boss Bronza. Like the first installment, it was never released outside of Japan.

AI-assisted translation This page was translated from the original French using AI, with human review. Some wording may be imperfect. Read the original French version